Settlers 6 Editor Manual


Conversion to English by City Builder @ www.CityBuilderGames.com

With contributions from the following people:


Editor Notes: Please note that this document was crudely translated from German to English and I am in the process of cleaning it up to make it more "real" english document. It is in a webpage format because this format allows me to easily edit it and make it available to more people that if I were to distribute it in pdf format. However when it is completed, then perhaps I shall convert it over to pdf format for people to download.



When/If BlueByte or Ubisoft produces an english version of their map editor manual, then I shall discontue work on this project in favor of an officially designed document from them.

All content copyright their respective owners.



Table of Contents:
1.0 Forward/About the editor


2.0 User interface
2.1. The Main Viewing area
2.2. The Menus
2.3. The Topbar Toolbar
2.4. Sidebar Toolbar
2.5. The Status bar


3rd Functions
3.1. New Maps & The New Map Wizard
3.2. Undo / Redo
3.3. Terrain grid with blocking information
3.4. Grid Alignments & Entities docking
3.5. The Quest Assistant
3.6. Tool dialog Hide/Unhide
3.7. Balloon tips help window Hide/Unhide
3.8. The Camera Settings
3.9. Using the Seasons Settings
3.10. The Main players ID


4th Tools
4.1. Selecting Entities
4.2. Placing Entities
4.3. Altering the Terrain height
4.4. Using Terrain Textures
4.5. Placing Groups
4.6. Placing Templates
4.7. Placing Grasses
4.8. Selecting Water Textures
4.9. Altering the height of the water
4.10. Altering the Water vectors
4.11. Placing Roads on your map
4.12. Placing Walls
4.13. Placing Wall Gates
4.14. Adding/Editing Territories
4.15. The Copy Function

5th Workflows (workflow Walkthrough)
5.1. Phase I (Planning)
5.2. Phase II (Basic editing / Blocking Version)
5.3. Phase III (gameplay-Test Part 1)
5.4. Phase IV (Advanced editing / Final Version)
5.5. Phase V (gameplay-Test Part 2)


Advanced Procedures

  1. Enemy AI NEW 11/07/2007
  2. Water Vectoring NEW 11/08/2007
  3. Advanced Object Placement
  4. Template Tool

The advanced procedures area of this guide are not from the official Editor guide, but rather are contributions from people all over the world.

Notes:
When you see the following:
ED [text here] it denotes that it is a bit of text that the editors of this website have added to the manual and was not included in the original German language manual. It may be a tip or a translation that changed so drastically from the German language manual that we felt it appropriate to denote it specifically so as to not be confused with what the developers of the original German language editor manual wrote themselves.

You will notice the words: Page Status [incomplete] [complete] at the top or bottom of the pages for this manual which indicate that we are done or not yet finished converting the language over to a more comprehendable english language.

The original German language editor manual can be found on the UBISOFT website located at www.ubisoft.com

 Page status: Complete